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Usability Testing & Iteration
Refining the voting experience

Usability Testing (Maze)
Data analysis & insights

Iterative Design

Interactive Prototyping

User feedback systems

This project focused on Prototype Validation & User Testing to resolve friction within a speaker voting platform. After identifying that the initial prototype wasn't performing as expected, I conducted unmoderated Usability Testing via Maze to ground my design decisions in real user data. The research revealed a critical need for User Feedback & Confirmation; participants felt uncertain after casting their vote and required a clear visual signal to complete their journey.

One of the most fascinating insights involved Mental Models & Pattern Recognition, I observed users clicking the empty edges of cards, searching for navigation arrows that didn’t exist but were expected based on their experience with other platforms. To address this, I applied a Minimalist UI & Information Architecture approach. I removed redundant arrows and simplified the interface by placing a dedicated voting trigger directly beneath each speaker’s card. To provide further value, I integrated speaker biographies, allowing for an informed decision-making process.

The final iteration focused on Visual Hierarchy & Interaction Design, creating cards with a tactile, "pushable" feel that intuitively signaled interactivity without the need for extra clutter. I also implemented a final confirmation screen to satisfy the user's need for closure. Through this process, I mastered Research Analysis & Iterative Design, while gaining a realistic perspective on the logistical challenges of user recruitment and the importance of incentives in gathering quality data.

This website is in constant evolution, just like me.
It is written in English with touches of Spanish and French.

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